GinMon-Smite v0.2
Дополнение для Unreal Tournament 3
Скачать с mediafire.com (6.4 MB)Как ставить:
- Скачать Galtanor Invasion и Smite Character Pack
- Добавить в UTGaltanorsInvasionMonsters.ini в раздел [GaltanorsInvasion.InvMonsterManager]
Code
;*** Smite's Monsters ***;
MonsterTable=(AliasName="Anubis",ClassName="GinMon-Smite.MonsterAnubis")
MonsterTable=(AliasName="Anhur",ClassName="GinMon-Smite.MonsterAnhur")
MonsterTable=(AliasName="Minotaur",ClassName="GinMon-Smite.MonsterMinotaur")
MonsterTable=(AliasName="Sobek",ClassName="GinMon-Smite.MonsterSobek")
MonsterTable=(AliasName="Kali",ClassName="GinMon-Smite.MonsterKali")
MonsterTable=(AliasName="KaliMini",ClassName="GinMon-Smite.MonsterKaliMini")
MonsterTable=(AliasName="Hel",ClassName="GinMon-Smite.MonsterHel")
MonsterTable=(AliasName="Ra",ClassName="GinMon-Smite.MonsterRa")
MonsterTable=(AliasName="Zeus",ClassName="GinMon-Smite.MonsterZeus")
- Добавить в тот же ини куда-нибудь и настроить волны.
Code[SMITE InvWaveManager]
;[CTF-Reflection InvWaveManager]
MaxWaveNumber=3
MaxWaveSeconds=300
WaitingForMatchAlt=The Smite Fraction awaits your Extermination!
bDisableWaveTimer=true
bIgnoreInRandomList=False
WaveTable1=(MaxActive=8,MaxWave=80,WaveBeginMessage="Melee Mayhem")
WaveTable2=(ClassName=("Kali","Anubis","Minotaur","Sobek","Anhur"))
WaveTable3=(Frequency=(1,1,3,3,3))
WaveTable1=(MaxActive=6,MaxWave=40,WaveBeginMessage="Divine Encounter")
WaveTable2=(ClassName=("Kali","Hel","Ra","Zeus"))
WaveTable3=(Frequency=(3,2,1,1))
WaveTable1=(MaxActive=10,MaxWave=100,WaveBeginMessage="Smite 'em ... SMITE 'EM ALL!")
WaveTable2=(ClassName=("Anubis","Minotaur","Sobek","Anhur","Kali","Hel","Ra","Zeus"))
WaveTable3=(Frequency=(2,3,3,3,2,2,1,1))
[SMITE_MAG InvWaveManager]
;[CTF-Coret InvWaveManager]
MaxWaveNumber=9
MaxWaveSeconds=300
bDisableWaveTimer=true
RecommendedPlayers=4
WaitingForMatchAlt=Meet&Greet the Smite Monster Fraction
bIgnoreInRandomList=True
WaveTable1=(MaxActive=4,MaxWave=12,WaveDifficulty=0.1,WaveBeginMessage="Sobek")
WaveTable2=(ClassName=("Sobek"))
WaveTable1=(MaxActive=4,MaxWave=12,WaveDifficulty=0.1,WaveBeginMessage="Minotaur")
WaveTable2=(ClassName=("Minotaur"))
WaveTable1=(MaxActive=4,MaxWave=12,WaveDifficulty=0.1,WaveBeginMessage="Anhur")
WaveTable2=(ClassName=("Anhur"))
WaveTable1=(MaxActive=4,MaxWave=12,WaveDifficulty=0.1,WaveBeginMessage="Anubis")
WaveTable2=(ClassName=("Anubis"))
WaveTable1=(MaxActive=4,MaxWave=8,WaveDifficulty=0.1,WaveBeginMessage="Kali")
WaveTable2=(ClassName=("Kali"))
WaveTable1=(MaxActive=4,MaxWave=8,WaveDifficulty=0.1,WaveBeginMessage="Hel")
WaveTable2=(ClassName=("Hel"))
WaveTable1=(MaxActive=4,MaxWave=8,WaveDifficulty=0.1,WaveBeginMessage="Ra")
WaveTable2=(ClassName=("Ra"))
WaveTable1=(MaxActive=4,MaxWave=8,WaveDifficulty=0.1,WaveBeginMessage="Zeus")
WaveTable2=(ClassName=("Zeus"))
WaveTable1=(MaxActive=8,MaxWave=80,WaveDifficulty=0.1,WaveBeginMessage="Smite all over!")
WaveTable2=(ClassName=("Anubis","Hel","Kali","Minotaur","Sobek","Anhur","Ra","Zeus"))
- Добавить волны в random selection - тот же ини, раздел [GaltanorsInvasion.GaltanorsInvasion]
Code
RandomWaveNames=SMITE
RandomWaveNames=SMITE_MAG
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Добавил: UnShame (Другие дополнения пользователя)
Дата добавления: 15 Января 13, 03:20
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