Billy Mays
Мужской персонаж для Unreal Tournament 3
Скачать с mediafire.com (26 MB)В UTCustomChar.ini дописываем:
Code
Parts=(Part=PART_Head,ObjectName="CH_Billymays.Meshes.Billy_head",PartID="billy_head",FamilyID="TWIM")
Parts=(Part=PART_Torso,ObjectName="CH_Billymays.Meshes.Billy_torso",PartID="billy_torso",FamilyID="TWIM")
Parts=(Part=PART_Arms,ObjectName="CH_billymays.Meshes.billy_arms",PartID="billy_arms",FamilyID="TWIM")
Parts=(Part=PART_Thighs,ObjectName="CH_Billymays.Meshes.Billy_legs",PartID="billy_legs",FamilyID="TWIM")
Parts=(Part=PART_Boots,ObjectName="CH_Billymays.Meshes.Billy_boots",PartID="billy_boots",FamilyID="TWIM")
Characters=(CharName="Billy Mays",Description="That's the power of me!",CharID="BillyMays",Faction="TwinSouls", PreviewImageMarkup="", CharData=(FamilyID="TWIM",HeadID="billy_head",TorsoID="billy_torso",bHasLeftShoPad=false, bHasRightShoPad=false, ArmsID="billy_arms", ThighsID="billy_legs", BootsID="billy_boots") , AIData=(Jumpiness=-0.4,StrafingAbility=-0.2,CombatStyle=0.5,FavoriteWeapon="UTGame.UTWeap_RocketLauncher"))
Parts=(Part=PART_Torso,ObjectName="CH_Billymays.Meshes.Billy_torso",PartID="billy_torso",FamilyID="TWIM")
Parts=(Part=PART_Arms,ObjectName="CH_billymays.Meshes.billy_arms",PartID="billy_arms",FamilyID="TWIM")
Parts=(Part=PART_Thighs,ObjectName="CH_Billymays.Meshes.Billy_legs",PartID="billy_legs",FamilyID="TWIM")
Parts=(Part=PART_Boots,ObjectName="CH_Billymays.Meshes.Billy_boots",PartID="billy_boots",FamilyID="TWIM")
Characters=(CharName="Billy Mays",Description="That's the power of me!",CharID="BillyMays",Faction="TwinSouls", PreviewImageMarkup="
Информация
Автор: Kris Konkel AKA TheAntiYou
Добавил: rruuss (Другие дополнения пользователя)
Дата добавления: 17 Апреля 12, 16:29
Статистика
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