Kosmos V4 for Unreal Tournament 2004.
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Standard disclaimer
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You use this at your own risk. I won't take responsibility for anything that happens because of the use or abuse of this model.

Thanks for downloading! I hope you find this model suitable for your likes. This file was downloaded from skincity, and meant to be free of costs, if you paid for it, i won't see a coin, and you have been cheated. 

Kosmos is a character from the Xenosaga Series, copyright of Namco/Bandai Games.
Elhaym Van Houten is a character from the Xenogears Game, copyright of Squaresoft, Square/Enix.
This is fanmade content. Done for fans as a i am one myself, and it is not endorsed in any way by Namco,Monolith or square/enix.

Comments:
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This is my last, xeno-inspirated, model and skins for unreal tournament 2004. Maybe the game is old, but it is still the best. Although i wasn't planning to build her, in the end, after finishing a 3d model of Kosmos Version 4 for higher polycounts, Deviantart people started to ask if i was going to release her for UT2004. I didn't build the model for UT2004, but for fun, so, i took the hi-poly, and polished it to less than 6000 triangles, I didn't want to remove more detail because i felt it was enough, and nowadays videocard can endure the task of rendering such characters.

So here you are!

INSTALLATION:
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copy each file to its correspondent directory in the directory you installed the game, as follows:
KosmosV4.ukx -> \Animations
KosmosV4.upl -> \System
KosmosV4txtr.utx-> \Textures

And that is all! If you've done it well, you will see 3 new characters, as follows:

-KosmosV4: The blue haired android from the 3rd episode of Xenosaga
-Mary Magdalene: With 6 impressive wings, this form takes the body of Kosmos and changes her eyes into blue to unleash the power of the partner of the Messiah
-Elhaym Van Houten: O yes?, O no?, O rly?!?! YA RLY!!! Read and find out why ;)

Stats:
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Not much... 2 weeks to build, rig, and texture her.
6000 triangles full of Xeno fanbase XDD
-MAX 8 to build
-Photoshop CS to texture, 3 main textures full drawn by hand.
-ActorX plugin to export
-UnrealEd, to Mix it up,
And Unreal Antology to play as crazy.

Credits
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melfice1024@gmail.com

Square and NBG for their games