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                                                                                Jeanette from Vampire the Masquerade Bloodlines Model Port for UT3 by urPackage

Description:
-Jeanette Voerman from VTMB female character model

Instructions:
-Delete previous release files: Jeanette Folder and CH_Jeanette.upk in Published\CookedPC\CustomChars
-Also clean up your UTCustomChar.ini by deleting these lines:
+Parts=(Part=PART_Head,ObjectName="CH_jeanette.Meshes.jeanette_head",PartID="jeanette_head",FamilyID="IRNF")
+Parts=(Part=PART_Torso,ObjectName="CH_jeanette.Meshes.jeanette_torso",PartID="jeanette_torso",FamilyID="IRNF")
+Parts=(Part=PART_Arms,ObjectName="CH_jeanette.Meshes.jeanette_arms",PartID="jeanette_arms",FamilyID="IRNF")
+Parts=(Part=PART_Thighs,ObjectName="CH_jeanette.Meshes.jeanette_legs",PartID="jeanette_legs",FamilyID="IRNF")
+Parts=(Part=PART_Boots,ObjectName="CH_jeanette.Meshes.jeanette_boots",PartID="jeanette_boots",FamilyID="IRNF")
+Characters=(CharName="Jeanette",Description="Jeanette Voerman",CharID="jeanette",Faction="IronGuard", PreviewImageMarkup="<Images:CH_jeanette.images.M_CH_Jeanette_Portrait>", CharData=(FamilyID="IRNF",HeadID="jeanette_head",TorsoID="jeanette_torso",bHasLeftShoPad=false, bHasRightShoPad=false, ArmsID="jeanette_arms", ThighsID="jeanette_legs", BootsID="jeanette_boots") , AIData=(Jumpiness=-0.4,StrafingAbility=-0.2,CombatStyle=0.5,FavoriteWeapon="UTGame.UTWeap_RocketLauncher"))

Or you can just delete the file and next time you run UT3 it will add the necessary entries (do this at your own risk!)

-Extract VTMB_Jeanette_BetaV1.1.rar to your UTGame Folder...usually in My Documents/My Games/Unreal Tournament 3/UTGame

Features:
-No custom script or code
-Red/Blue Teamskins
-Custom character portrait

Beta V1
-Initial Release

Beta V1.1 Additions/Updates list:
-Full rerig
-Added red skirt for red team skin
-Added blue lipstick and collar for blue teamskin
-Full UV Remap (character uses one texture sheet)
-Reduced Specular level (fixed super brightness)
-Changed to Necris faction

Known issues:
-Skirt physics look strange (since no custom script/code was used i had to work with what I could do by linking it to existing cloth bones)
-Minor rigging issues
-Textures have seam issues (Not quite sure how to fix that)

Notes:
- Known issues may or may not ever be fixed/updated
- Keeping this release as a beta since the skirt is wonky
- PS3 cook may not work (I do not have a PS3 to test it)

Contact Information:
-Email: urpackage@gmail.com
-Website: http://sites.google.com/site/urpackage/
-Blog: http://urpackage.blogspot.com/

Programs used:
-Cannonfodder MDL Decompiler
-Autodesk 3ds Max 9 64-bit
-Adobe Photoshop CS3

Credits:
-Troika Games - Models/Textures