=======================================================
ReadMe for CellShadedSkaarjPack
Author: ShaunGoeppinger aka Ini aka Iniquitous
Date: 04/12/09
Version: 1
=======================================================
Description
=======================================================
The SkaarjPack, cell shaded versions!

I've known how to do this for some time now and wanted
to produce some cell shaded monsters for the communitys
monster collection. so finally I found some free time
and got them done. I tried to also make the projectile
effects of the warlord, brute, gasbag, skaarj and krall
look cellshaded/cartoony. 

I've made 2 version of each monster (the ones with 
projectiles), one with the new projectiles and one 
without.

=======================================================
Installation
=======================================================

.u files go in the system folder
.utx files go in the textures folder

For online play add this line to your serverpackages:

ServerPackages=CellShadedSkaarjPack


The monster lines are as follows.

//MONSTER MANAGER

//normal monsters, no proj effects

MonsterTable=(MonsterName="[INI] CellManta",MonsterClassName="CellShadedSkaarjPack.CellManta",bUseMonster=True,bUseGibReduction=False)
MonsterTable=(MonsterName="[INI] CellPupae",MonsterClassName="CellShadedSkaarjPack.CellPupae",bUseMonster=True,bUseGibReduction=False)
MonsterTable=(MonsterName="[INI] CellRazorfly",MonsterClassName="CellShadedSkaarjPack.CellRazorfly",bUseMonster=True,bUseGibReduction=False)
MonsterTable=(MonsterName="[INI] CellBrute",MonsterClassName="CellShadedSkaarjPack.CellBrute",bUseMonster=True,bUseGibReduction=False)
MonsterTable=(MonsterName="[INI] CellGasbag",MonsterClassName="CellShadedSkaarjPack.CellGasbag",bUseMonster=True,bUseGibReduction=False)
MonsterTable=(MonsterName="[INI] CellKrall",MonsterClassName="CellShadedSkaarjPack.CellKrall",bUseMonster=True,bUseGibReduction=False)
MonsterTable=(MonsterName="[INI] CellSkaarj",MonsterClassName="CellShadedSkaarjPack.CellSkaarj",bUseMonster=True,bUseGibReduction=False)
MonsterTable=(MonsterName="[INI] CellWarlord",MonsterClassName="CellShadedSkaarjPack.CellWarlord",bUseMonster=True,bUseGibReduction=False)

//with proj effects

MonsterTable=(MonsterName="[INI] CellBruteFX",MonsterClassName="CellShadedSkaarjPack.CellBruteFX",bUseMonster=True,bUseGibReduction=False)
MonsterTable=(MonsterName="[INI] CellGasbagFX",MonsterClassName="CellShadedSkaarjPack.CellGasbagFX",bUseMonster=True,bUseGibReduction=False)
MonsterTable=(MonsterName="[INI] CellKrallFX",MonsterClassName="CellShadedSkaarjPack.CellKrallFX",bUseMonster=True,bUseGibReduction=False)
MonsterTable=(MonsterName="[INI] CellSkaarjFX",MonsterClassName="CellShadedSkaarjPack.CellSkaarjFX",bUseMonster=True,bUseGibReduction=False)
MonsterTable=(MonsterName="[INI] CellWarlordFX",MonsterClassName="CellShadedSkaarjPack.CellWarlordFX",bUseMonster=True,bUseGibReduction=False)

//SATORMONSTERPACK

//MONSTER MANAGER

//normal monsters, no proj effects

MonsterTable=(MonsterName="CellManta",MonsterClassName="CellShadedSkaarjPack.CellManta")
MonsterTable=(MonsterName="CellPupae",MonsterClassName="CellShadedSkaarjPack.CellPupae")
MonsterTable=(MonsterName="CellRazorfly",MonsterClassName="CellShadedSkaarjPack.CellRazorfly")
MonsterTable=(MonsterName="CellBrute",MonsterClassName="CellShadedSkaarjPack.CellBrute")
MonsterTable=(MonsterName="CellGasbag",MonsterClassName="CellShadedSkaarjPack.CellGasbag")
MonsterTable=(MonsterName="CellKrall",MonsterClassName="CellShadedSkaarjPack.CellKrall")
MonsterTable=(MonsterName="CellSkaarj",MonsterClassName="CellShadedSkaarjPack.CellSkaarj")
MonsterTable=(MonsterName="CellWarlord",MonsterClassName="CellShadedSkaarjPack.CellWarlord")

//with proj effects

MonsterTable=(MonsterName="CellBruteFX",MonsterClassName="CellShadedSkaarjPack.CellBruteFX")
MonsterTable=(MonsterName="CellGasbagFX",MonsterClassName="CellShadedSkaarjPack.CellGasbagFX")
MonsterTable=(MonsterName="CellKrallFX",MonsterClassName="CellShadedSkaarjPack.CellKrallFX")
MonsterTable=(MonsterName="CellSkaarjFX",MonsterClassName="CellShadedSkaarjPack.CellSkaarjFX")
MonsterTable=(MonsterName="CellWarlordFX",MonsterClassName="CellShadedSkaarjPack.CellWarlordFX")

=======================================================
CREDITS
=======================================================
www.shaungoeppinger.com
email: me@shaungoeppinger.com