
	Ultros v0.9
	---------------------------------------------------

		
Auther: leilei    2012/10/07

Modeling: Blender 2.61
Constructing PSK: Noesis 3.92
Skining: GIMP 2.6 and Blender 2.61
Packing UKX: UnrealED 3.0

Polygons: 2772  (even the polycount number looks like an octopus)
Textures: 1x1024x1024 1x128x128
Team Color Support: Yes (2 team colors)
Custom Animations: No
Custom Sounds: No
Custom Karma: No
	

DESCRIPTION:
	I could write a long winding lore-filled description here, but let's be
	blunt here - it's a googly-eyed purple octopus.

	The reason why I created this model is to see how far I can get away putting
	10 limbs on a standard biped.  An experiment, of sorts.

TO INSTALL:

	Extract to your UT2004 folder.

	You don't need to manually move files since I didn't forget to pack the folders for you!

BUGS: 
	Some odd tentacle distortion, but that can't be helped.
	No voice. Just use Chris Farley VP, Dexter Scaredypants or something coward whiny.
	Where's Typhon?

CREDITS:
	Mesh, model, uvmaps, texture, all by leilei
	SquareEnix for Final Fantasy VI	and the memories they brought
	Epic Games for the biped and the animations necessary

OK THIS IS THE PART WHERE I GET TO BE A MEAN JERK:
	Ultros is a (C) SquareEnix 1994-2012
	DON'T REPACK THIS MODIFIED
	This zip should stay unmodified.
	DON'T FRICKING SELL THIS. THIS IS STRICTLY *NON-COMMERCIAL* FAN ART
	Also don't port MY model without permission.  
	Don't derive my creative work without permission either! (technically the mesh and texture itself, not the ULTROS CHARACTER just so you know)







































































































































































Muscleheads, I hate 'em!