BLOODLOSS

When their health drops below 75 players start to
bleed. Bleeders steadily lose health, leave blood
trails and experience slowdown until they either heal
themselves back to 75 HP or more, or die of bloodloss.
In the latter case they lose a point. You need to heal
yourself back to 100 HP or higher to fully reverse
slowdown effects. You can deaktivate the slowdown 
effects, change the Health when bloodloss starts and 
set the rate of bloodloss adjusted (default = 1 HP/sec).
 
place the .u and .ucl files in the ut2004/systems folder,
the .utx in the ut2004/Textures folder and enjoy! 

by kritanta, edited by <|StP|>