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)== Invasion Everywere - Release HELL ==(
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	The days you thought that only players where your enemy's, are over
	nowadays, you should look out for everything and everyone
	The time of you worst fear has begun
	Get Ready for Invasion Everywere


Invasion everywere is a mod that randomly spawns monsters in the game
it Works with:
- Assult
- Onslaught
- Deathmatch
- Capture the Flag
- Team Deathmatch
- Double Domination
- Bombing Run
- Mutant
- Invasion
- Last Man Standing
- Vehicle Capture the Flag
- And All other gametypes

==Usage==
select the Invasion Everywere from the mutator list
click on config mutators to select which monsters you want, how mutch maximal and Respawn Delay
keep the maximal below 25 (50 for realy big maps)
difficulty of the monsters is  the same as bot difficulty 

==adding new monsters==
open the invasioneverywere2.ini
plase at the [InvasionEverywere2.Tab_IE] selection the folowing rule
KnownMonsters="<Package>.<Class>"
<package> is the package the monster is in
<class> the main script of the monster

==installation==
extract the files to the System Dir of UT2004
to play online add the next line to your serverpackages:
ServerPackages=invasioneverywere2
dont forget to do the same for the monster packages you use

==change's==
[30-06-04] (2)
Whole new system
Lite And Satore version are now the same
You can add monsters from other packages easely
no limits
better spawn position

[10-06-04] (1.04 V2)
tentackle spawning bug solved
now you can change size, healt, speed, etc
Score Value only works in Invasion

[08-06-04] (1.04)
Support for the new satore monster pack (version 1.04)

==copyright==
by bartje321
bartje321@home.nl
http://members.home.nl/bartje321/ut