=================================================
=						=
=	Map Name:	Fire In The Hole 2	=
=						=
=	Author:	LIP-Rampage Felipe Vasconcellos =
=						=
=	E-Mail:		lypecamargo@hotmail.com	=
=						=
=	Gametype:	Deathmatch (DM)		=
=						=
=	Best Player Ammount:	2-6		=
=						=
=	Build Time:	DM=~ 50 hours		=
=						=
=	Bot Support:	Yes, but they suck.	=
=						=
=	New Sounds:	No			=
=						=
=	New Textures:	Yes			=
=						=
=	New Meshes:	No			=
=						=
=	New Features:	yes, the OSMT package	=
=			made by Glenn Storm	=
=			(SuperApe)		=
=						=
=	Known Bugs:	Yes, Bots Sucks...	=
=		And dont shot at the core	=
=						=
=	Programs Used:				=
=	Unreal ED 3.0				=
=	GIMP 2.6.8				=
=================================================
=Requirements:					=
= OSM tools, but they are included with the .zip=
= file :)					=
=						=
=================================================
=================================================================================
=	Data:									=
=										=
=The remake of the old classic Unreal map called DM-FITH, or known as 'Fire In	=
=The Hole' too,but now, with new features, just need hit the core one time to	=
=it explodes, does not need hit it 5 times like at old unreal, and...With new	=
=details and now the pipes leads to both sides, not just to one side, that make	=
=ctf matches better to get enemy flag too.Anyway, i hope you enjoys :), really	=
=special thanks to Glenn Storm(SuperApe), for the OSM tools, enjoys  :P		=
=										=
=================================================================================
=	Alert:					=
=						=
= Nobody has the authorization to use this map	=
= for any usage or uploading at the internet	=
= without my authorization, its just you e-mail =
= me then we will talk about this for you =)	=
=						=
=================================================
=	Special Thanks to:			=
=						=
=	Unreal Engine for the Awesome Game	=
=	Super Ape for the OSMT package :)	=
=	GIMP 2.6.8 for the nice editing program	=
=						=
=================================================