Unreal Tournament 2004 Map

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Title                   : Contemplate
Version                 : 1.192
Release Date            : January 2010
Filename                : DM-Contemplate.ut2
Author                  : Gridchaser
Email Address           : gridchaser@email.cz
Web Page                : http://www.gridchaser.wz.cz

Description             : A medium sized level set nearby the top of mountain - greenhouse theme

Technical notes         : Tested on AMD Duron 1200MHz, Radeon 7500 64 MB DDR, 512 Megs of RAM, resolution 1024x768x32 - is playable. 

Credits                 : Epic and DE for making UT, UT2003 (especially Bombing Run), UT2004 (especially Onslaught), other mappers for inspiration and tutorials.

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--- Play Information ---
Game                    : Unreal Tournament 2004
                                 
Level Name              : Contemplate (DM-Contemplate.ut2)             

Game Type               : Deathmatch, Team Deathmatch
Single Player           : yes
Bot support             : yes
Optimal player count    : 5 to 7 
Deathmatch              : yes 
Difficulty Settings     : probably all - tested on adept and masterful
New Sounds              : no 
New Textures            : yes (some new, some modified from UT2004) 
New Static meshes       : yes
Known bugs              : Probably none (except - bots don't go for health vials near the lower flak cannon)

--- Construction ---
Editor(s) used          : UnrealEd 3, Terragen, GIMP
Construction time       : 4 months on and off
Base                    : none


--- Other levels by Gridchaser ---

DM-Megalomania - UT2004


Installation
------------
Unzip the file DM-Contemplate.ut2 into your Unreal Tournament 2004 \Maps directory
Unzip the file GCHS_Grhouse.usx into your Unreal Tournament 2004 \StaticMeshes directory
Unzip the file  GCHS_GrhouseTx.utx into your Unreal Tournament 2004 \Textures directory


Copyright / Permissions
-----------------------
Authors may NOT use this level as a base to build additional levels.

You are not allowed to commercially exploit this level for profit in any way, including but not limited to, putting it on a CD-ROM or any other medium that is sold in or out of retail channels, for any amount of money.

You MAY distribute this BSP through any electronic network (internet, FIDO, local BBS etc.), provided you include this file and leave the archive intact.

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UNREAL (c)1998 Epic Megagames, Inc.  All Rights Reserved.  Distributed by GT Software, Inc. under license.  UNREAL and the UNREAL logo are registered trademarks of Epic Megagames, Inc. All other trademarks and trade names are properties of their respective owners.
