bDontLogHD |
if this damage type should be ignored by HDamage Event. Set it to true if it's a damagetype that always
kills the player or kills it in 99% of times. |
thisAction |
enter the name of the weapon. Note that it will be a part of the following sentences "Killer killed victim
with our weapon at location" and "Instigator damaged victim with our weapon at location". The string must have
a space in the end and the beginning. |
thisDamagetype |
damagetype that will be written as the string above. Select the field and select the required damagetype
class from the drop-down list. |