The settings of the GL can be accessed through the [Configure Mutators] button on the Mutators page of
Instant Action/Host Game menu. Just add the mutator to the list of used and click the [Configure Mutators]
button. Most of settings remain the same as in previous 3.8, but there are some new. Available options can
be split in 3 groups:
Logger settings
- Blue Team/2nd player Name
- Enter the name of blue team or the name of second player for the duel mode
- Red Team/1nd player Name
- Enter the name of red team or the name of first player for the duel mode
- Team-based player's names colors
- If this is checked in team games, player name in different events will have the color of his/her team. Otherwise they'll be the same color as the text.
- Colored team names
- If this is checked team names, when mentioned, will have their appropriate color.
- Log players scoring events
- This may have three values. Select "Never" to turn off logging of players scoring events. Selecting "All, but kills" will disable logging score increase
due to frags, but will log all other events changing players' score. Always will log any events.
- Log teams scoring events
- If checked team scoring events will be logged, for example scoring in CTF for captures. Scoring events in TDM are ignored.
- Log connects/disconnect
- If checked players' connection or disconnect from the game will be logged
- Log weapons picking
- By checking this checkbox you will enable logging of weapons being picked, where and when.
- Log items picking
- This checkbox enables logging of all other items being picked, where and when.
- Log game events
- If the mutator will log game events. These are flag state changes (taken/dropped/captured) and so on.
- Show special status
- When checked a special status tag is attached to the player's name in certain occasions. "[BOT]" for AI players, [ADMIN] for admin and [SPECTATOR] for the specs.
- Log players' talks
- Enable this to log players' messages sent via say/teamsay.
- Server's Address
- This option allows you to ad the link to your server in the log. You need to enter the server's IP address and a port if required (f.e. 192.168.0.1:7777) or usual address like ut2004.ru in this field. Users will be able to get on the server by clicking it's name in the Server's info.
- The match is 1-on-1
- Check to enable duel mode support. This will allow to use the two settings above for the players' names in non-team-based gamestypes.
- Dump players' individual stats
- This option when enabled collects some performance data for every player and dumps it after the match report.
- Enable World Stats Logging support
- Enables the World Stats Logging Support. If not checked the server won't send stats to the master server.
- Log heavy damage
- This option enables logging of the extremly hard hits the players deal to each other. There are three values:
Never - heavy damage logging is turned off.
If the victim stays alive - the damage will be logged only the one who suffered the damage remained alive after the hit.
Always - the damage will be logged always, no matter if the one who suffered the damage remained alive after the hit.
- Heavy damage threshold
- The minimum damage to be considered heavy. Can be a value within a range from 60 to 90 with a step of 5.
- Ignore warm-up events
- With this option enabled, all events that take place before the match start won't be logged. UTComp warm-up will also be ignored.
- Don't log kills
- This option disabless logging of common kills. However some unusual suicides or kills like headshot, victim being crushed (by head-stomping), pancaked, decapitated or pushed over the edge will be logged.
- GameLogger Web-Admin privileges
- This option defines the privileges level, required to change GameLogger settings via web-admin. This is a byte value (0-255).
Log properties
- Log File Name Mask
- Here you can define log mask using the following switches:
%G - gametype name
%N - server name
%A - level name
%Y - year
%M - month
%D - day
%H - hour
%I - minute
%S - second
- Log's background color
- Select the desired background color for the future log.
- Random background color
- This option enables random selection of background color for each log. Note that when this option enabled, background color selected in the previous option is ignored.
- Enable Images?
- If this one is enabled, mutator will enable images in the log. If used, to publish your log you'll need also to copy the gameloggerimages folder that is inside UserLogs folder (see Publishing logs for details)
Plugins
- Allowed ExtraStats plugins
- Clicking on Edit will open a window with list of plugins like this one below.

Clicking [New] will create a new string, where you can specify the plugin you want to add. [Remove] will remove the appropriate string.
Note that it's actually the name of the class. This option defines extra stats plugins that will be loaded by GameLogger.
- Allowed Report Plugins
- This option is just the same as above, but for report plugins.
- Allowed DamageType Plugins
- The same as the two above but for damagetype plugins.