ReadMe for VCTF-FlyLittleManta for Unreal Tournament 2k4
--------------------------------------------------------

               Title: VCTF-FlyLittleManta
            Filename: VCTF-FlyLittleManta.ut2
              Author: Andrew 'Smite!' K.
       eMail Address: smite/eastfarthing.com
         Website URL: http://www.eastfarthing.com/smite/
        Release Date: November 12, 2004
         Last Update: 
             Version: 1.00

Other levels by author:
CTF-Aerie, CTF-Atrium, CTF-Nausea, CTF-MoonTemple][, CTF-CheckMate-2004,
CTF-Underland, ONS-Digital, CTF-Rift, CTF-WigFest

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Play Information
----------------

                Game: Unreal Tournament 2k4
          Level Name: VCTF-FlyLittleManta
           Game Type: VCTF, IG VCTF
            Botmatch: Yes
       Single Player: Yes
            Teamplay: Yes
        New Textures: No
          New Sounds: No
           New Music: No
        New Mutators: No
    New Staticmeshes: No
                Mods: 

====================================================================================
Construction
------------

                Base: 
          Build Time: 
   Ideal Playercount: 4-10
      Editor(s) Used: UED3
          Known Bugs: Bots don't know how to Manta jump.

====================================================================================
Installation
------------

Unzip VCTF-FlyLittleManta.zip.
Store the *.unr or *.ut2 file in your Maps\ directory along with the others
(see guide below), then either doubleclick on it, or type open
VCTF-FlyLittleManta in the console, or select the Map in a Botmatch or an
Internet game.

Guide:
*.unr and *.ut2 files go in Maps\
*.utx files go in Textures\
*.umx and *.ogg files go in Music\
*.uax files go in Sounds\
*.u, *.int, and *.ini files go in System\
*.usx files go in staticmeshes\
*.ukx files go in animations\
*.ka  files go in karma\
*.upx files go in prefabs\

====================================================================================
Extended Description
--------------------

Far above the artic circle, the vast caldera lake of an extinct volcano is
home to this arena.  The huge platforms rising gracefully out of the icy
water offer the perfect opportunity for Manta drivers to show off their
skills.


====================================================================================
Author's Notes
--------------

My first attempt at a VCTF map.  This map is constructed around the premise
of Manta jumps.  The level has plenty of wide open space and ramps for
players to fly Mantas off of to make neat jumps.  Goliath Tanks are on hand
to help stop them.

One thing to note is that the vehicles in this map are customized.  To cope
with the larger distances, the Goliaths fire higher-speed shells with an
extended range and greater accuracy.  They can also zoom slightly further
than normal to help with aiming.  The Mantas, meanwhile, have been
customized with inertial dampers to partly mitigate the kick back when they
take damage.  Otherwise, they still handle the same.

====================================================================================
Copyright / Permissions
-----------------------

This level is copyright 2004, by Andrew 'Smite!' K..

Authors may NOT use this level as a base to build additional levels without
explicit permission from the Original Author.

You are NOT allowed to commercially exploit this level, i.e. put it on a CD
or any other electronic medium that  is sold for  money without my explicit
permission!

You  MAY  distribute this level   through  any electronic network (internet
(web/ftp), FIDO, local BBS etc.), provided you include  this file and leave
the archive intact.

Unreal Tournament   2004  (c)2004   Epic    Megagames, Inc.    All   Rights
Reserved. Unreal Tournament 2004 and  the  Unreal Tournament 2004 logo  are
registered trademarks of Epic  Megagames,  Inc.  All other  trademarks  and
trade names are properties of their respective owners.

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ReadMe created by NC3's ReadMe Generator.
http://nalicity.beyondunreal.com/
