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Date:
	07-03-09 Release 1.1
	02-18-09 Release 1.0
 	11-18-08 Beta2 release
	09-06-08 Beta1 release
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Model Name: 	Faraleth

* 8160 Polys
* Custom built model and Biped character rig
* All custom animations, run, walk, jump, death, taunt ect.  Only animation offsets were not created.
* Cloth physics
* Uses Epic's human gibs
* Uses Genmokai Sound and voice audio from ut2k4

Game: 		Unreal Tournament 3
Compatability:  Requires patch 1.3 or above
Misc: 		Faraleth character property of Epic Games
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Author: kobra_k88 (Khoa Nguyen)
Email: kobra_k88@yahoo.com
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This is my version of UT2k4's Gen Mo Kai character Faraleth.  I've made changes to the character design
that I feel better reflect the characters back story and identity while still trying to uses as many elements
as I could from the original UT2k4 character design.  I also wanted to take this opportunity to create a set of
custom animations for a game character.  I used 3D Studio Max's Biped to make a custom rig and created custom
animations to work with this character.


To install:

- Put the files CH_GMK_Anims.upk, CH_GMK_SndF, CH_GMK_Faraleth.upk, and the folder "GenMoKai" into your
  "UTGame\Published\CookedPC\CustomChars\" folder.
- Put the UT_GenMoKai.u file into your "\UTGame\Published\CookedPC\Script" folder.

If you don't have any of these folders go ahead and make them first.  All of these files and folders
should reside in your user data folder which by defualt is your "My Documents\My Games\Unreal Tournament 3" folder.



Removing the old version:

- Remove the "GenMoKai.int" file in your "\UTGame\Localization\INT" folder.
- If you have the beta1 release please remove the CH_GMKFem1.upk and UTF_GenMoKai.u files.  The other files can be 
  overwritten.
- The old config entries from the previous versions will be automatically removed from your UTCustomChar.ini file.




- Release 1.1 -

Description:

* Character now found in custom Gen Mo' Kai faction
* Added more facemasks
* Added first person arms
* Added hoverboard trick animations and stinger death animation
* Minor changes to various mesh parts, head/body textures and normal maps
* Fixed Coth physics random glitching
* Fixed taunt audio not always activating


- Release 1.0 -

Description:

* Added some more detail to custom textures.  Symbols taken from original ut2k4 faraleth textures.
* Added headgear and feathers

In progress, to add:
* LOD meshes
* FPS arms


- Beta2 -

Description:

* Character now found in Krall Faction
* All custom animations, run, walk, jump, death, taunt ect.  Only animation offsets were not created.
* Custom textures mostly done.  Symbols taken from original ut2k4 faraleth textures.
* Physics and cloth (Cloth still needs tweaking)
* Uses Epic's human gibs
* Uses Genmokai Sound and voice audio from ut2k4
* Removed FPS arms for now.  Using Krall arms instead.

In progress, to add:

* Detail textures like scratches etc.
* Headgear
* FPS arms


- Beta1 -

Description:

* Character found in Irongaurd faction
* Custom animations (95% done)
* Physics and cloth (Cloth still needs tweaking)
* Uses Epic's human gibs
* Custom rigged FPS arms (Does not work correctly with enforcer yet)
