
================================================================
Title                   :ONS-Naturaleza_Artificial
Version                 :Final
Release Date            :08 de Enero 2009
Filename                :ONS-Naturaleza_artificial
Author(s)               :Hctor 'danielumio' Beretta
Email Address           :danielumio@hotmail.com
Nacionality             :Chilean
Ocupation               :Kinesilogo



Other levels by author


UT2004 Levels	:DM-camping2k4
		 As-Fortaleza_marina


================================================================
--- Play Information ---
Game                    :UnrealTournament2004
Level Name              :ONS-Naturaleza_artificial

New Sounds              :No
New Music               :Yes
New Textures            :yes
New StaticMeshes/Models	:yes
NewUnrealScript         :No

Known bugs              :I dont know.
recommended players     :8 to 16 


--- Construction ---
Editor used             :UnrealED 3
Other Programs Used     :Photo Shop, g16ed
Construction Time       :1 1/2 month


Installation
------------
place the .ut2 file in your /maps directory
place the .ogg file in your /musics directory


Author's Notes
--------------
"Cerro San Tito" es un antiguo cerro bautizado as por conquistadores espaoles en el siglo XV, 
creado de forma natural y apartado de la zona urbana contaminada por el smog, se ha transformado 
en la actualidad en un lugar turstico para excursin y descanso.
Las condiciones del terreno dificultan el manejo de vehculos pesados, lo cual hace ms dficil 
tu labor de conquistar la cima de este lugar, debes buscar en todos los rincones y escondites, 
encontrars valiosos objetos.
El "painter" te ser muy til, pero solo ser liberado cuando tu equipo caiga en desesperacin 
ante una derrota inminente, si intentas tomarlo antes probablemente no vivas para usarlo.

"Cerro San Tito" is a ancient hill baptized thus for Spanish conquerors in the 15th century 
created of form natural and far of the urban zone contaminated by the smog,  at present it has 
turned into a tourist place for excursion and rest.
The conditions of the terrain complicates the driving of heavy vehicles, which does more hard your 
job of conquering the top of this place, you must search in all the corners and hiding places, 
you will find valuable objects.
The "painter" will be very useful, but alone will be liberated when your team
falls down in desperation before an imminent defeat, if you try to take it before Probably 
 do not live to use it.


Copyright / Permissions
-----------------------

Authors may NOT use this level as a base to build additional levels.  Custom 
Scripts and Textures may not be used without authors permission.

You are NOT allowed to commercially exploit this level, i.e. put it on a CD
or any other electronic medium that is sold for money without my explicit
permission!

You MAY distribute this level through any electronic network (internet,
FIDO, local BBS etc.), provided you include this file and leave the archive
intact.

----------------------


